After refining my design for the Hercules character, I produced a turnaround sheet for him. The turnaround was drawn entirely in Photoshop.
In the turnaround, I included a front view, a 3 1/4 view and a side view, as well as three different expressions. This allows the viewer to get a good idea of how the character looks from all angles; this is why turnarounds are used in the production of illustrations and animation. It is especially important in animation, as the character will more often than not be shown from various different angles. The three expressions on the side also give an impression of the character's personality, and how he would look if he were happy, sad or angry.
After deciding that my first idea did not put enough emphasis on Hercules' powerful upper body, I redesigned the character with a larger chest and arms and added a headband to give the design just a little bit more detail. This character underwent a large amount of revision, a lot more than I usually do, and I am very happy with the final design.
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